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Environmental Damage Per Second

Posted by 1MGD on Aug 10, 2024 at 12:38 AM

Experimental
💡 3

Gyvr created a fire script for environmental damage which I modified to deal damage to any player or enemy at whatever interval you want. Place this script on an empty gameobject with a Box Collider 2D (Trigger = True) and change the parent gameObject’s layer to Projectile.

📎 Files

💬 Comments (2)

Zuko Dec 02, 2025 at 06:24 PM
@Gyvr this still work?
Gyvr Dec 02, 2025 at 06:25 PM
No idea, never tried it 😆
🤣 1

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