Rank & Title System
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A plug-and-play HUD that counts kills and shows a Rank/Title with an icon, fully configurable in the Inspector.
It listens to NotificationSystem.monsterKilled (UnityEvent), so you don’t need to register enemies or drag a NotificationSystem instance.
Features
Kill counter: (TMP text: font, size, color, position).
Rank/Title that upgrades by thresholds you define.
Per-rank icon (different sprite per step, custom size/position).
*Auto-binds * to NotificationSystem across scenes.
How to use
Add KillsRankHUD script to any GameObject.
Configure everything through inspector.


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