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Rank & Title System

Posted by Zuko on Sep 19, 2025 at 9:15 PM

FeatureEditor
❤️ 3 🔥 2

A plug-and-play HUD that counts kills and shows a Rank/Title with an icon, fully configurable in the Inspector.

It listens to NotificationSystem.monsterKilled (UnityEvent), so you don’t need to register enemies or drag a NotificationSystem instance.

Features

Kill counter: (TMP text: font, size, color, position).

Rank/Title that upgrades by thresholds you define.

Per-rank icon (different sprite per step, custom size/position).

*Auto-binds * to NotificationSystem across scenes.

How to use

Add KillsRankHUD script to any GameObject.

Configure everything through inspector.

📎 Files

💬 Comments (4)

Deleted User Sep 19, 2025 at 09:26 PM
Very nice, I can see this being especially nifty for defensive games like what you sort of are working on. And games that use survival or horde mode features. Cool 😎
🚀 1 👍 1
Centillion Entertainment Jul 05, 2026 at 04:32 PM
Doesnt save on save and quit just to let you know
Zuko Jul 07, 2026 at 10:20 PM
Thanks for the info
Zuko Jul 07, 2026 at 10:20 PM
I will make it permanent on the future

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