Stamina + abilities & UI Bar 🏃♂️💨
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1
Change CharacterBase.cs
Add the following, after the method “ConsumeMana”:
public void RecoverStamina(int value, EEffectVisualFlags visualFlags = EEffectVisualFlags.None)
{
int missingStamina = m_stats[EStat.Stamina] - m_currentStats[EStat.Stamina];
m_currentStats[EStat.Stamina] += math.min(value, missingStamina);
//GameManager.NotificationSystem.manaRecovered.Invoke(this, value, visualFlags); (this is optional)
}
public void ConsumeStamina(int value, EEffectVisualFlags visualFlags = EEffectVisualFlags.None)
{
m_currentStats[EStat.Stamina] -= math.min(value, m_currentStats[EStat.Stamina]);
//GameManager.NotificationSystem.staminaConsumed.Invoke(this, value, visualFlags); (this is optional)
}
(DO NOT COMMENT, FEATURE STILL BEING MADE)

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