﻿using System;
using UnityEngine;

namespace MackySoft.SerializeReferenceExtensions
{
    /// <summary>
    /// Attribute to specify the type of the field serialized by the SerializeReference attribute in the inspector.
    /// </summary>
    [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
    public sealed class SubclassSelectorAttribute : PropertyAttribute { }
}
